Gaming is more fun when everyone plays fairly. -TruePlayMicrosoft has switched on its previously teased TruePlay feature, which promises to protect against "common" cheats in Universal Windows Platform games. Titles that take advantage of the safeguard will both run in a protected mode and trigger a background service that watches for typical cheating behavior. If they find anything amiss, they'll send data to the developer. You can switch off TruePlay if you're nervous about Windows transmitting your data, but companies can limit what you're allowed to do (playing online, for example) if you don't have it enabled.
"A game enrolled in TruePlay will run in a protected process, which mitigates a class of common attacks," Microsoft explained. "Additionally, a Windows service will monitor gaming sessions for behaviors and manipulations that are common in cheating scenarios. These data will be collected, and alerts will be generated only when cheating behavior appears to be occurring."
Functionally, in a very general sense, TruePlaysounds similar to Valve Anti-Cheat, but it only works with Universal Windows Platform (UWP) games. That fits with Microsoft's desire to carve out a place for itself in the world of PC gaming, but it also puts a pretty tight leash on its utility. It never hurts to have more tools at your disposal, but it'll likely be awhile before this one sees much use.(sources: pcgamer.com/engadget.com)